Severed Steel

Severed Steel
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About This Game Severed Steel is a single-player FPS featuring a fluid stunt system, destructible voxel enviro... Read More
€4.84
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Description

About This Game



Severed Steel is a single-player FPS featuring a fluid stunt system, destructible voxel environments, loads of bullet time, and a unique one-armed protagonist. It's you, your trigger finger, and a steel-toed boot against a superstructure full of bad guys. Chain together wall runs, dives, flips, and slides to take every last enemy down.

Key Features

A Unique Fighter



Play as Steel, a nimble, one-armed sharpshooter on a mission. There is no reloading – pick your shots well and be ready to pry a loaded weapon from your enemies' cold dead hands.

Stylish Combat



Dodge bullets, leap off walls, slide kick, throw weapons – do whatever it takes to come out on top in intense and frenzied firefights.

Fully Destructible Environment




Punch through thick concrete with .50 cal slugs, or make big holes in things with your arm cannon. Carve your own path through completely destructible levels.

Dynamic AI

No two battles are the same thanks to dynamic, unscripted, squad-based AI.

Firefight Mode

Chase high scores and fast times for leaderboard acclaim in this arcade-styled mode. Features 42 levels, each with their own sub-challenges, and over 20 unlockable, game modifying 'Mutators'.

Campaign Mode

Blast through six compact story chapters as you battle against the forces of nefarious mega-corporation, EdenSys. Finish the campaign and want more? Try New Game + mode which mixes up the campaign for a fresh playthrough.

Rogue Mode

Severed Steel with Rogue-lite elements. Click the Rogue Steel button on the main menu to start a short, randomly generated, 10 level campaign. Features unlockable perks, skins, and more.

Accessibility

A range of adjustable settings for features such as difficulty, visuals, audio, controls, navigation, and more.

Level Editor (with Steam Workshop support)

Build levels and share them with the community. Note: This feature is in beta and will continue to be updated post-launch.

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